Beschreibung
Based on the authors first-hand experience and expertise, this book offers a proven framework for global software engineering. Readers will learn best practices for managing a variety of software projects, coordinating the activities of several locations across the globe while accounting for cultural differences. Most importantly, readers will learn how to engineer a first-rate software product as efficiently as possible by fully leveraging global personnel and resources.
Global Software and IT takes a unique approach that works for projects of any size, examining such critical topics as:
Executing a seamless project across multiple locationsMitigating the risks of off-shoringDeveloping and implementing processes for global developmentEstablishing practical outsourcing guidelinesFostering effective collaboration and communication across continents and culture
This book provides a balanced framework for planning global development, covering topics such as managing people in distributed sites and managing a project across locations. It delivers a comprehensive business model that is beneficial to anyone looking for the most cost-effective, efficient way to engineer good software products.
Autorenportrait
CHRISTOF EBERT, PhD, is Managing Director at Vector Consulting Services. He supports companies around the world to improve product development and strategy and to manage organizational changes. Dr. Ebert sits on a number of advisory and industry bodies. Over the years, he has set up and improved several offshoring sites and performed due diligence assessments. He serves on the executive board of the IEEE International Conference on Global Software Engineering series and teaches at the University of Stuttgart.
Inhalt
Foreword ix
About the Author xi
Introduction 1
Part I Strategy
1. Different Business Models 7
2. The Bright Side: Benefi ts 15
3. The Dark Side: Challenges 19
4. Deciding the Business Model 27
5. Preparing the Business Case 33
Part II Development
6. Requirements Engineering 39
7. Estimation and Planning 45
8. Development Processes 53
9. Practice: Global Software Architecture Development 59
10. Practice: Software Chunks and Distributed Development 69
11. Confi guration Management 81
12. Open Source Development 83
13. Quality Control 89
14. Tools and IT Infrastructure 95
15. Practice: Collaborative Development Environments 109
Part III Management
16. Life-Cycle Management 127
17. Supplier Selection and Evaluation 131
18. Supplier Management 135
19. Practice: IT OutsourcingA Supplier Perspective 141
20. Monitoring Cost, Progress, and Performance 151
21. Risk Management 165
22. Practice: Risk Assessment in Globally Distributed Projects 179
23. Intellectual Property and Information Security 189
24. Practice: Global Software Engineering in Avionics 193
25. Practice: Global Software Engineering in Automotive 209
Part IV People and Teams
26. Work Organization and Resource Allocation 227
27. Roles and Responsibilities 237
28. Soft Skills 241
29. Training and Coaching 245
30. Practice: People Factors in Globally Distributed Projects 249
31. Practice: Requirements Engineering in Global Teams 257
32. Practice: Educating Global Software Engineering 269
Part V Advancing Your Own Business
33. Key Take-Away Tips 283
34. Global Software and IT Rules of Thumb 293
35. The World Remains Flat 297
Appendices
Appendix A Checklist/Template: Getting Started 303
Appendix B Checklist/Template: Self Assessment 309
Appendix C Checklist/Template: Risk Management 315
Glossary and Abbreviations 319
Bibliography 339
Index 349
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