Beschreibung
InhaltsangabeIntroduction 1 Part I: Getting Started with C Programming 7 Chapter 1: A Quick Start for the Impatient 9 Chapter 2: The Programming Thing 21 Chapter 3: Anatomy of C 31 Part II: C Programming 101 45 Chapter 4: Trials and Errors 47 Chapter 5: Values and Constants 59 Chapter 6: A Place to Put Stuff 71 Chapter 7: Input and Output 83 Chapter 8: Decision Making 97 Chapter 9: Loops, Loops, Loops 113 Chapter 10: Fun with Functions 129 Part III: Build Upon What You Know 143 Chapter 11: The Unavoidable Math Chapter 145 Chapter 12: Give Me Arrays 163 Chapter 13: Fun with Text 181 Chapter 14: Structures, the Multivariable 199 Chapter 15: Life at the Command Prompt 209 Chapter 16: Variable Nonsense 219 Chapter 17: Binary Mania 231 Part IV: The Advanced Part 249 Chapter 18: Introduction to Pointers 251 Chapter 19: Deep into Pointer Land 267 Chapter 20: Linked Lists 287 Chapter 21: It's About Time 307 Part V: And the Rest of It 315 Chapter 22: Permanent Storage Functions 317 Chapter 23: File Management 335 Chapter 24: Beyond Mere Mortal Projects 345 Chapter 25: Out, Bugs 355 Part VI: The Part of Tens 367 Chapter 26: Ten Common Boo-Boos 369 Chapter 27: Ten Reminders and Suggestions 377 Afterword 385 Appendix A: ASCII Codes 387 Appendix B: Keywords 393 Appendix C: Operators 395 Appendix D: Variable Types 397 Appendix E: Escape Sequences 399 Appendix F: Conversion Characters 401 Appendix G: Order of Precedence 403 Index 405
Autorenportrait
Dan Gookin wrote the original For Dummies book in 1991. Now, with more than 11 million copies in print, his many books have been translated into 32 languages. Among Dan's bestsellers are Android Tablets For Dummies, Laptops For Dummies, PCs For Dummies, Samsung Galaxy Tabs For Dummies, and Word 2013 For Dummies. Visit him at wambooli.com.
Leseprobe
Leseprobe